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Visualizing Heartbeat

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The user’s heartbeat is analyzed using a stethoscope. The user’s heartbeat is used to provide pulse rate and amplitude. A visualization using these two factors is projected for user to experience. 1) pulse rate of the user drives the speed of the animation. 2) the amplitude (or volume of the heartbeat captured) determines the brightness of the visualization. Research: Using the concepts taught in nature of code, I explored Max/jitter to learn more about how live amplitude of sound can manipulate 3D animation that appropriately represents the nature and depth of sound. Implementation: Stethoscope, Microphone(Sanken COS-11), Macbook Pro with Max/Jitter, Projector /LCD screen. Music from Scott Harren References: Dan Shiffman and Scott Fitzgerald for inspiring the project. Special thanks to Brett Murphy and Masato Tsutsui for his Max Tutorials at AV:lab Note: The animation is sped up for demonstration purposes.
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  • I explored Max/jitter to learn more about how live amplitude of sound can manipulate 3D animation that appropriately represents the nature and depth of sound. This program gives the audience the opportunity to participate in the creation of a sound form, which in this case is the synesthetic view of a human heart beat. The visualization of each heart beat will be different each time since no two heart beats are exactly alike. My goal is to use the visualization of sound to bring an audience's awareness to something which can be heard and felt but never seen. This enables the viewer to experience a unique fusion of the senses that is unique for each person.

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